Other GB/GBC games seem to work fine with states, it's just this hack so far that I am experiencing issues with saving and loading states with. The result ends up being Mario/Luigi dying instantly upon loading a state, and the background/level layout being a complete mess. You can reproduce the issue by simply starting up a new game, making a savestate in the first level, and then reset the game and try to load the state from ANYWHERE else in the game except the same level (this can be easily tested if you made the save at the fisrt level, and try to load the state from the World map) Super Mario Land 2 - 6 Golden Coins has 46 likes from 61 user ratings. This online game is part of the Retro, Platform, GB, and Mario gaming categories. I tried RetroArch's, 3DS and Windows build of mGBA (latest nightly) and they all seem to do the same. Super Mario Land 2 - 6 Golden Coins is a high quality game that works in all major modern web browsers. However, I've been experiencing some weird issues when using Savestates and loadstates on multiple builds of mGBA. Lately I've been playing a lot of toruzz's new colourization hack for Super Mario Land 2 found here: