Sprun transforms into this gun when triggered. Line pieces explode, dealing more damage the more tetrominoes are stuck to an enemy.Ĭhanges form based on how much ammo it has left.įires bursts of four large energy balls, which home in on enemies and explode upon impact.
Shoots fiery javelins that make enemies take damage over time.įires random tetrominoes that stick to enemies. Upon reloading, the gun is thrown, which can stun enemies. Makes companions more powerful while firing. Locks onto enemies and shoots a high-speed laser. Throws a boomerang-like projectile that homes in on multiple enemies, damaging and sometimes stunning them. Reloading an empty magazine has a chance to dig up a pickup or specific items from the ground. Reloading inflicts fear on all nearby enemies. Touching a soul deals high damage to the enemy. Taking damage while GuNNER is held drains 40 ammo and drops a skull that heals the player upon pickup.Ĭauses enemy souls to leave their bodies. Gains experience with kills and does not lose it between runs. The last bullet of every magazine reflects enemy shots back at them.įires a powerful beam. Killing enemies evolves the gun through 6 forms.įires projectiles from the target position towards the gun. Links to enemies, allowing the player to control them.